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Modeling Zaha Hadid's Grand Rabat Theatre with Blender

This is a time lapse video of Zaha Hadid Architects' modeling techniques, demonstrated with Grand Rabat Theatre and Blender. Zaha Hadid's Design process uses Maya for conceptual architectural design. Subdivision poly modeling is not widely used in the architectural field (outside of a a dozen+ practices), yet the workflow offers fantastic opportunities, offering an organic and expressive path for unleashing initial ideas, compared to Nurbs modeling. I have been inspired to demonstrate Blender's robust modeling capabilities, which can significantly aide the initial creative process, in a similar manner as Maya. blenderarchitecture

Media-ID: 368873
Created in/on: 4 April 2018
Author/Source:
YouTube
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This creative work is copyrighted material and may not be used without explicit approval by the author and/or copyright owner.

Last updated on: 11/01/2022

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