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Research and implementation of tunnel construction schedule management system based on Unity3D

Auteur(s):


Médium: article de revue
Langue(s): anglais
Publié dans: IOP Conference Series: Materials Science and Engineering, , n. 3, v. 768
Page(s): 032002
DOI: 10.1088/1757-899x/768/3/032002
Abstrait:

In view of the slow progress of tunnel engineering construction in China due to the influence of terrain geology and climate, a tunnel construction progress management system based on virtual reality simulation technology is developed. The article uses Revit for high-quality model, Unity3D is a three-dimensional virtual reality engine to develop a construction progress management system for construction progress recording and early warning. The results show that the tunnel construction progress management system developed based on Unity3D can alleviate the lag of construction progress, achieve safe and controllable construction site.

Structurae ne peut pas vous offrir cette publication en texte intégral pour l'instant. Le texte intégral est accessible chez l'éditeur. DOI: 10.1088/1757-899x/768/3/032002.
  • Informations
    sur cette fiche
  • Reference-ID
    10675240
  • Publié(e) le:
    02.06.2022
  • Modifié(e) le:
    02.06.2022
 
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