Use of a card game tool to capture end users' preferences and add sustainability value to social housing projects
Auteur(s): |
Adrieli Cristina Vieira de Carvalho
Ariovaldo Denis Granja Vanessa Gomes da Silva |
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Médium: | article de revue |
Langue(s): | anglais |
Publié dans: | Ambiente Construído, mars 2020, n. 1, v. 20 |
Page(s): | 7-20 |
DOI: | 10.1590/s1678-86212020000100360 |
Abstrait: |
The construction industry is increasingly adopting sustainable strategies to reduce environmental impacts. Despite this increase, some barriers are still perceived in the real estate market for sustainable buildings. One of them is the delivery of products that are not aligned with the needs and values of end users. This paper investigates the aspired sustainability values in housing projects based on the concept of stated preferences. A card game tool was developed based on the AQUA - HQE(tm) rating system and applied to ask a 164-respondent sample, assembled from four social housing projects to identify their preferences regarding sustainable construction. Responses were statistically analyzed based on bootstrap confidence values and on the index of general significance (IGS) of each sustainable value attribute. Results show a sustainable value hierarchy, in which the health and safety parameters were the most valued. This study confirms the validity of using a set of illustrated cards as a potential tool for identifying sustainability values end users bear and consequently improving decision-making process within sustainable products development. |
License: | Cette oeuvre a été publiée sous la license Creative Commons Attribution 4.0 (CC-BY 4.0). Il est autorisé de partager et adapter l'oeuvre tant que l'auteur est crédité et la license est indiquée (avec le lien ci-dessus). Vous devez aussi indiquer si des changements on été fait vis-à-vis de l'original. |
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10412501 - Publié(e) le:
12.02.2020 - Modifié(e) le:
02.06.2021