Puzzle game development as a learning media in learning outcomes of building construction basics
Auteur(s): |
T. Abdulah
L. Widaningsih R. Minggra |
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Médium: | article de revue |
Langue(s): | anglais |
Publié dans: | IOP Conference Series: Materials Science and Engineering, 1 avril 2020, n. 4, v. 830 |
Page(s): | 042061 |
DOI: | 10.1088/1757-899x/830/4/042061 |
Abstrait: |
The use of learning media in Building Construction Basics subject at SMKN 1 Sumedang were still not varied, it caused student learning outcomes to be not optimal. The researcher made alternative learning media that could encourage students’ interest in the learning process. This research was aimed to design, find out, and implement learning media in the Basic Competence of Brick Installation Procedures. Learning media designed was puzzle as educational game with problem solving work technique and memory reinforcement. The research and development method were employed in developing the learning media. A purposive sampling technique was conveyed in order to collect the data with the participants of this research were 31 tenth grade students in DPIB 3 class of SMKN 1 Sumedang. This research showed that learning media were suitable to use after being validated by media experts and material experts. The students were more enthusiastic and respond positively to the use of learning media with puzzle games because it could help them to learn independently. The student learning outcomes showed the improvement both before and after using this learning media. Thus, the use of puzzle as a learning media were in the good and suitable category as an alternative media that could help the learning process and the students were able to use the puzzle well in the Basics of Building Construction subject at SMKN 1 Sumedang. |
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10675210 - Publié(e) le:
03.06.2022 - Modifié(e) le:
03.06.2022