Adopting immersive technologies in construction training: determining educational decision-making criteria through a Delphi technique
Auteur(s): |
Laura Gutiérrez-Bucheli
Jian Tsen Goh Ali Rashidi Duncan Maxwell Ross Digby Yihai Fang Henry Pook Mehrdad Arashpour |
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Médium: | article de revue |
Langue(s): | anglais |
Publié dans: | Smart and Sustainable Built Environment |
DOI: | 10.1108/sasbe-08-2023-0202 |
Abstrait: |
PurposeIn the realm of construction education, the investigation of immersive learning and extended reality (XR) technologies has experienced a surge in recent times. Nevertheless, there remains a notable lack of comprehension surrounding the most efficient ways to integrate these technologies into tailored teaching approaches for vocational construction training. This research study aims to pinpoint the key factors that construction vocational education and training (VET) providers must consider when introducing XR technologies into their training schemes. Design/methodology/approachThis study conducted an in-depth literature review to develop an initial framework to summarise training, technology and institutional factors influencing the educational-technology integration of XR technologies in VET. In addition, this study utilised a Delphi technique, including semi-structured group discussions and two rounds of online follow-up questionnaires, to capture VET experts’ judgements on the importance of decision-making criteria. FindingsThis study has identified the critical factors to be considered in the VET sector when adopting XR technologies. Findings revealed institutional factors were the most important criteria for participants, followed by training and technology factors. Research limitations/implicationsThe current decision-making process focuses on selecting XR technologies rather than evaluating their performance after implementation. Therefore, more research is needed to monitor the implementation of this technology in curricula from a senior management perspective. This will help to understand the cost and value factors related to the value proposition of XR technologies in courses. Practical implicationsTo ensure the success and long-term viability of the technology-curriculum interface, it is important to consider factors such as the availability of technical and educational support, data security and cost-effectiveness. It is also crucial to focus on ease of use and content development that emphasises instruction to create engaging content for learners. Originality/valueThe potential impact of this study is underpinned by two facts: (1) it constitutes the first effort made in the field to comprehensively elicit VET expert judgements in relation to XR technologies, and (2) it offers decision-making criteria that are at play in seeking to take advantage of high-cost technologies that are rapidly evolving. While there is no simple checklist for XR implementation, this study takes a step further to identify significant factors influencing XR integration in vocational construction training. |
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sur cette fiche - Reference-ID
10779574 - Publié(e) le:
12.05.2024 - Modifié(e) le:
12.05.2024