0
  • DE
  • EN
  • FR
  • Internationale Datenbank und Galerie für Ingenieurbauwerke

Anzeige

Rapid development of Virtual Reality based construction sequence simulations: a case study

Autor(en):
Medium: Fachartikel
Sprache(n): Englisch
Veröffentlicht in: Journal of Information Technology in Construction, , v. 25
Seite(n): 72-86
DOI: 10.36680/j.itcon.2020.004
Abstrakt:

Virtual Reality (VR) is a powerful tool for providing active and interactive learning experience for students where real-life physical conditions are not available. Visualizations of construction sequencing of components have been identified as an area where VR can enhance student learning. VR simulations allow students a flexible learning environment for them to explore without restrictions of timing physical site visits or inherent dangers of an active construction project. One of the barriers for widespread use of VR in the construction classroom is the lack of available content. This paper explores the development of a framework for rapid content development that can help students develop an understanding of the sequence and components of construction assemblies. The framework and necessary model development is discussed with initial responses from students to a pilot test of the simulations in the classroom.

Structurae kann Ihnen derzeit diese Veröffentlichung nicht im Volltext zur Verfügung stellen. Der Volltext ist beim Verlag erhältlich über die DOI: 10.36680/j.itcon.2020.004.
  • Über diese
    Datenseite
  • Reference-ID
    10540519
  • Veröffentlicht am:
    03.01.2021
  • Geändert am:
    19.02.2021
 
Structurae kooperiert mit
International Association for Bridge and Structural Engineering (IABSE)
e-mosty Magazine
e-BrIM Magazine