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Die folgende Bibliografie enthält alle in dieser Datenbank indizierten Veröffentlichungen, die mit diesem Namen als Autor, Herausgeber oder anderweitig Beitragenden verbunden sind.

  1. Kordestani Ghalenoei, Nazanin / Jelodar, Mostafa Babaeian / Paes, Daniel / Sutrisna, Monty: Challenges of offsite construction and BIM implementation: providing a framework for integration in New Zealand. In: Smart and Sustainable Built Environment.

    https://doi.org/10.1108/sasbe-07-2022-0139

  2. Kordestani Ghalenoei, Nazanin / Jelodar, Mostafa Babaeian / Paes, Daniel / Sutrisna, Monty (2022): Exploring Off-site Construction and Building Information Modelling Integration Challenges; Enhancing Capabilities within New Zealand Construction Sector. In: IOP Conference Series: Earth and Environmental Science, v. 1101, n. 4 (1 November 2022).

    https://doi.org/10.1088/1755-1315/1101/4/042008

  3. Paes, Daniel / Feng, Zhenan / King, Maddy / Khorrami Shad, Hesam / Sasikumar, Prasanth / Pujoni, Diego / Lovreglio, Ruggiero (2024): Optical see-through augmented reality fire safety training for building occupants. In: Automation in Construction, v. 162 (Juni 2024).

    https://doi.org/10.1016/j.autcon.2024.105371

  4. Arantes, Eduardo / Andery, Paulo Roberto Pereira / Andrade, Flávio / Paes, Daniel / Irizarry, Javier (2022): Development and analysis of an automated performance code checking workflow. In: Ambiente Construído, v. 22, n. 2 (Juni 2022).

    https://doi.org/10.1590/s1678-86212022000200592

  5. Paes, Daniel / Irizarry, Javier / Pujoni, Diego (2021): An evidence of cognitive benefits from immersive design review: Comparing three-dimensional perception and presence between immersive and non-immersive virtual environments. In: Automation in Construction, v. 130 (Oktober 2021).

    https://doi.org/10.1016/j.autcon.2021.103849

  6. Paes, Daniel / Arantes, Eduardo / Irizarry, Javier (2017): Immersive environment for improving the understanding of architectural 3D models: Comparing user spatial perception between immersive and traditional virtual reality systems. In: Automation in Construction, v. 84 (Dezember 2017).

    https://doi.org/10.1016/j.autcon.2017.09.016

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