Carola Gatto
- Immersive virtual reality for the fruition of ancient contexts: The case of the archaeological and Naturalistic Park of Santa Maria d’Agnano in Ostuni. In: Digital Applications in Archaeology and Cultural Heritage, v. 27 (Dezember 2022). (2022):
- Virtual reality for the enhancement of cultural tangible and intangible heritage: The case study of the Castle of Corsano. In: Digital Applications in Archaeology and Cultural Heritage, v. 27 (Dezember 2022). (2022):